![]() (Also why? What's the point of multiple selection then?) Smoke barrage only from one mortar if you have multiple selected ![]() (Why? It makes the game less realistic and it wasn't a problem before) ![]() Sherman HE / Ostwind rounds bypasses terrain now (it's not, as COH2 was fundamentally different already) That was one of the main differences COH2 had from arcadey COH1, but hey it looks like they're on backtrack mode with the past few patches, as Relic thinks trying to replicate COH1 is the pathway to success. I think they should stop trying to make the game easier and more 'forgiving', in an RTS focused on war, if you screw up, you should feel the effects of your mistakes and lose units easily.
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